Dassault Falcon 50 for FSX/P3D
The Falcon 50 first prototype flew in November 1976 and deliveries of the trijet began in 1979. It had a new supercritical wing design and was the first business jet capable of crossing the Atlantic Ocean with legal fuel reserves. It had both a wingspan and length of approximately 61 feet. It was originally equipped with three Garrett TFE 731-3 turbofan engines which gave it a range of over 3000 nautical miles, a typical cruise speed of 430 knots, and a ceiling of 45,000 feet. Read more...
- Compatibility
- Microsoft Flight Simulator X inc. Steam Edition & Prepar3D (all versions including v4)
- File size
- 135 MB
- Developer
- Flysimware
It could take off in slightly less than 4700 feet and land in less than 2700 feet. In the mid-1990s the Falcon 50 was updated with improved TFE 731 engines, new avionics, and other improvements, and the designation was changed to Falcon 50EX. The manufacturer produced 252 Falcon 50s and an additional 100 Falcon 50EXs. Production ended in 2008.
We have animated almost every function throughout the cabin and a virtual cockpit. With custom coding, we have accurate systems down to the smallest details. We have included 1 model for users who use the payware Flight 1 GNS 530 GTN 650/750 Reality XP GNS 530 GTN 650/750 or Milviz WX Advantage Radar unit and included is Flysimware's GNS 530 GPS unit with working VNAV system. If you do not own the radar it will be a static model. If you do own the weather radar it will come to life.
The Falcon 50 includes a custom sound set from Flysimware for an intense feeling of being in the real jet. The Falcon 50 uses the Collins APS-85 autopilot system with Collins flight instruments. Some new features like an active TCAS built into the VSI gauge and an external panel management tool that allows you to choose what type of GPS unit to load. We also included 2 popup windows for on-the-fly instructions to give you startup procedures. With the 3DS MAX modeling program we have improved our AO effects throughout the interior and exterior models as Flysimware keeps improving the quality and overall product for each project.
To learn more about our model please visit our main website product page for the latest manuals and detailed tutorial videos on a standard walk around to engine start-up or shut down procedures.
FEATURES:
- Real World operational with high-quality specs
- 100% shareable cockpit
- HD textures / World Reflections / Specular effects / 3DS MAX Model with AO effects
- Self-shadowing effects for the interior model (DX10 only)
- Custom sound set with bonus virtual cockpit and environment sounds
- Custom coding for real World gauges and animations
- Includes Collins flight instruments
- FLYSIMWARE GNS 530 (Included)
- Flight1 GNS 530 GTN 650/750 GPS integration (Must own product)
- Reality XP GNS 530 GTN 650/750 GPS integration (Must own product)
- Milviz WX Advantage Radar integration (Must own product)
- Cabin pressurization system
- High quality animated pilots with optional settings
- External panel layout management tool to change GPS units
- Aircraft option panel allows you to add luggage change aircraft modes and pilots
- Service hangar to repair engines or failures
- Accurate start up and shut down procedure
- Complete accurate Collins APS-85 autopilot system
- 3D lights and Shockwave lights
- Animated windshield wipers with custom windshield rain effects
SOUNDS:
- Custom Flysimware Sound Set
- Custom sound module for environment and interior sounds
MODEL VARIATIONS:
- CORPORATE
Falcon 50 - GNS 530 GPS or Payware Reality XP and Flight 1 GPS units integration / Payware WX Advantage Radar integration
PAINT THEMES
- 5A-DCM - Corporate Interior
- 80404 - Corporate Interior
- D-AKKM - Corporate Interior
- G-PALS - Corporate Interior
- N25VX - Corporate Interior
- N52WB - Corporate Interior
- N575TV - Corporate Interior
- N2775K - Corporate Interior
VERSION 1.7B UPDATES: 2/18/2019
New Features
- Major texture update. New specular maps throughout the interior and exterior. P3D V4 now includes full PBR textures for the exterior model.
- Re-modeled the virtual cockpit ceiling, pilot window, cabin window shades, walls and all window panes for more details and accuracy.
- New pillows and seatbelts added to the cabin couch. Improved seatbelt modeling and textures for all seats.
- Two new GPU units that you can cycle through using the aircraft option panel. The Hobart 4400 and the Jetgo. Both include there own sounds.
- New 3 position landing light switch which includes new pulse option.
- Windshield wipers now include sounds.
- New APU sounds recorded from the correct APU.
- P3D now has the ability to unlock and open the main door from the exterior model including the cabin shades. Try using the avatar.
- Installer no longer requires a name entered in the name box.
- The Aircraft options panel has the ability to open/close all cabin shades.
Bugs & Updates
- The engines N1 idle has slightly has less power so with a light payload the aircraft does not creep forward.
- Throttle vs N1 percent updated to have a balanced range increasing the displacement at higher N1 power.
- Landing lights are slightly lower in brightness to allow the runway lines to show more.
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